Théo Schwartz
Cybersecurity Student · Paris
ABOUT
Who
19, student at IPSSI (2025‑2028), Paris. I build security tools that actually solve real problems. I’m fascinated by how code breaks and how systems fail.
Am
I’m from Annecy, now living in Paris for my studies. I learn by doing, testing my own projects, and hunting for flaws. I move a lot—not randomly, but to explore, understand, and create.
I
Pragmatism above all. Build, fix, document. My code solves real problems, not egos. Hard bugs, broken systems… that’s where I learn the most.
TECHNICAL SKILLS
Languages
Security Tools
Environment
CERTIFICATIONS
SecNumacadémie
ANSSI — Agence nationale de la sécurité des systèmes d'information
Atelier RGPD
Commission Nationale de l'Informatique et des Libertés
Linux Unhatched
Networking Academy (Cisco Networking Academy)
PROJECTS
View on GitHubPassword Analyzer
Built because I got tired of guessing password strength. Entropy scoring that actually works, pattern recognition for keyboard walks, predictable substitutions. Estimates real-world crack time using GPU benchmarks.
- Scoring: entropy-based strength with practical heuristics.
- Patterns: detects keyboard walks and common substitution habits.
- Estimation: crack-time approximation using GPU benchmark baselines.
Web Vuln Analyzer
My first real security tool. Automates the boring part, testing. Finds SQLi, XSS, CSRF, path traversal, parameter pollution. The insight: generate context-aware payloads.
- Automation: crawl + test loop to reduce manual recon.
- Coverage: targets SQLi, XSS, CSRF, traversal, parameter pollution.
- Payloads: context-aware generation rather than naive fuzzing.
Steganography Toolkit
LSB steganography, EXIF manipulation, metadata injection. Hide data in images imperceptibly — the eye won't catch what statistics can't explain.
- Techniques: LSB steganography + EXIF/metadata manipulation.
- Workflow: hide + extract utilities designed for real scenarios.
Interactive Narrative Engine
Passion project. Interactive fiction engine built on state machines. Branching dialogue with real consequences. Built to prove a thesis: games and serious tools are the same architecture.
- Core: state-machine driven story logic.
- Design: branching dialogue with meaningful consequences.
- Architecture: tool-like structure applied to game systems.
CONTRIBUTIONS
EDUCATION
Lycée Lachenal
Baccalauréat NSI · Engineering Sciences
Systems thinking — understanding interaction, cascade, failure. Engineering foundations — solving at structural scale. Electronics & digital systems — theory meets physical reality.
Program
- General Baccalauréat
- Specialty: SIN
- Annecy, France
Subjects
- Computer & Digital Sciences
- Mathematics
- Engineering Sciences
- Physics-Chemistry
Projects
- IoT sensor networks
- Embedded Linux systems
- Network protocols
- Industrial automation
IPSSI — Bachelor Cybersecurity
Offensive security · System architecture
System architecture — understanding the machine to attack. Protocols & network security — how the internet fails. Offensive security — thinking like an attacker.
Program
- Bachelor Cybersecurity
- Year 1 (2025-2026)
- Expected end: 2028
- Paris, France
Modules
- System architecture
- Network protocols & security
- Offensive security
- Linux administration
- Penetration testing
Tools
- Kali Linux, Metasploit
- Burp Suite, Wireshark
- Nmap, OWASP Tools
- John the Ripper
PRACTICE PLATFORMS
CONTACT
Let's Connect
Feel free to reach out for any opportunity, collaboration, or question.